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High Quality + Brand Centrality

    We have two aims. To make our games amazing. And to create them from scratch around a brand.

    We believe this is the way that gaming will most benefit brands – but is also a model that is strangely under-exploited.

    Existing models have been half-hearted. They include a brand making a peripheral appearance in an existing game (top left), or creating bespoke advergame or apps but of poor quality (bottom right):




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